Artboard

What is Mappen?

My Role

Mappen is a map-based app that aims to help teens get together in person.

Platforms

iOS, Android, Mobile Web

Worked with 2 other designers to create & finesse the app from scratch

Led the user research initiative to arrive at user needs

Led the user testing of the app, to improve usability

Led the Android design

HomePage-iOS
Plan-Creation-1
Plan-Details-External
TopFriends

Research & Findings

1000+

Students surveyed via Instagram surveys.

50-70 

Interviews with high school and college students.

Pain Points

Texting is an inefficient way to plan group get-togethers.

Overscheduled teens don't know when their friends are free.

Spending too much time on Instagram makes teens depressed.

Motivations

Spending time with friends in a low-key way.


Personas

Stacy Starter

StacyStarter

"It's so hard to get everyone to agree on what they want to do"

Stacy makes plans for her club, team, and church group.

She always organizes hangouts with her BFF's.

Stacy is always coordinating everyone's schedules for special events.

Jake Joiner

JakeJoiner

"I donno. What do you wanna do?"

Jake is intimidated by the idea of intiating a hangout.

He always wants to be included.

Jake is worried about missing out on what other's are doing.

Original Solution

In the first iteration of the app, we focused on people on the map, and all plans were attached to the individual creators.

Home
Internal Profile – Empty State
Where-to-0a
Where-to-5.0a-Plan-Details

Usability Testing

We invited 50+ high school and college students to our office to play with the app, as we were updating and changing our approach. We found some recurring issues with our designs.

Frustration in not knowing who is invited and who is not.

Desire to have more flexibilty in Favorite Places.

Confusion around plan creation.

Difficulty finding plans they're interested in.

Redesign

In this major redesign, we refocused the app to be structured around people and plans on the map.

Each plan had its own pin, and a contextual card below. The most pertinent upcoming plans would be automatically hilighted.

We simplified and optimized the plan creation flow, including place suggestions.

We also made open and hidden plans more intuitive.

We took on a major rebranding as well.

HomePage-iOS
Plan-Creation-2-Food
Plan-Details-External

Icon Explorations

AppIcon Explorations

Wild Map Explorations

MapExploration-2
MapExploration-1
MapExploration-3
MapExploration-4

Narrowing in on Map Styling

MapFinesse-2
MapFinesse-3
MapFinesse-1
MapFinesse-4

Finessing Interactions

I worked through various options for animated transitions for the plan creation flow.

New On-Boarding

Onboarding-Linear-1@2x

Since so much has changed with the app, I led the onboarding refresh.

The goal was to teach teens how to use the app in context of the interface.

Onboarding UX Flow

We decided to create a more contextual on-boarding, based on our knowledge of how new users came to the app. We wanted to get them to what they were looking for as quickly as possible.

Other Projects

SWING EducationProject type

Mappenmobile design

JottProject type

FiveStars ConnectProject type